Department of Telecooperation
  Ismail Khalil Ibrahim
   
Institute of Telecooperation
Johannes Kepler University Linz
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Handbook

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CALL FOR HANDBOOK CHAPTERS


Proposals Submission Deadline: May 15, 2007
Proposals Acceptance Notification: June 1, 2007
Full Articles Due: August 15, 2007
Full Articles Acceptance Notification: October 15, 2007
Camera Ready Submission: November 15, 2007


Handbook of Research on Mobile Multimedia:
Second Edition

The 1st edition of the Handbook of Research on Mobile Multimedia, published by Information Science Reference (formerly Idea Group Reference (IGR)) was released in April 2006 and has received very strong reception from the academic library market. However, we anticipate that the majority of the contents of the 1st edition of this handbook of research, like other information communication technologies publications, will be out of date due to the rapid chain of changes inspired by new technologies, sharp competition, and changing rules of doing business. Therefore, we plan to release the 2nd edition of this handbook of research by mid 2008.

 

Introduction

Advances in technology have enabled a proliferation of mobile devices. At the same time, mobility has enabled a broad spectrum of novel and out breaking solutions for new applications and services. In the present dynamic business environment, voice services are no longer sufficient to satisfy customers’ business and personal requirements. More and more people and companies are demanding mobile access to multimedia services. Mobile multimedia seems to be the next killer application in mobile communications after the success of GSM and SMS. Mobile multimedia enables the industry to create products and services to better meet consumers’ needs. However, since an innovation in itself does not guarantee success, it is necessary to be able to predict adaptation behavior and to try to fulfill them rather than wait for a demand pattern to surface.
Although progress is being made in many new technologies that produce today’s information age, there is one area that may become particularly influential: mobile multimedia (M3). M3 Combines two of the major trends we observed in the past: the omnipresence of multimedia data enabled by the advances in hardware technology which nowadays allows a ”standard” PC or notebook to capture, store, display and manipulate multimedia data, and the advances in wireless communication technology – specifically the development of the IEEE 802.11 protocol family and the rapid deployment and growth of GSM (and GPRS) networks.
As a consequence, the construction of M3 services requires the integration of advances in many disparate fields. Today there is no need for clarifying the big picture of how these many and varied fields of study fit together where they touch, where they cooperate and where they conflict.

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The Overall Objective of the Book

The purpose of this handbook is an attempt to provide insight into the field of M3 and associated applications and services.
The book will coin the term and provide practical information about wireless multimedia networks. This book will provide the background for understanding those emerging technology areas, as well as major advantages and disadvantages of individual technologies and the problems that must be overcome. Finally the book will provide an outlook into the future of M3.

 

Audience

The handbook is intended for people interested in M3 at all levels. The primary audience includes students, developers, engineers, innovators, research strategists and IT-managers who are looking for the big picture on how to integrate and deliver M3 products and services.

 

Recommended Topics

  • Theoretical foundations of Mobile Multimedia
  • Location and mobility semantics
  • Data placement, caching, replication and relocation to support mobility
  • Data dissemination in mobile environments
  • Data presentation, scripting and exchange languages
  • Data management for ubiquitous computing
  • Resource advertising and discovery techniques to support mobility
  • Metadata management and exchanges
  • Query processing and optimization for mobile multimedia
  • Transactions and workflows in mobile multimedia
  • Middleware support for mobile multimedia
  • Multimedia delivery in 3G mobile networks
  • Web access and Internet applications using mobile devices
  • Context-aware computing and location-based services
  • Adaptation of user interface and content
  • Mobile agent platforms and ubiquitous computing applications and systems
  • Operating system and network support for mobile multimedia
  • Security and privacy issues for mobile multimedia
  • Interaction of mobile multimedia applications and sensor networks
  • Quality-of-service issues for mobile multimedia
  • Adaptability and stability of mobile multimedia systems
  • Data mining for mobile multimedia

Other related topics may be proposed as well.

 

Submission Guidelines

You are invited to submit a proposal of 1-2 pages describing the focus of your chapter. The proposal should also describe the tentative organization of the chapter and provide the estimated number of pages of the final manuscript. Chapters, consisting of 5,000-7,500 words (including 7-10 related terms and their appropriate definitions), should be original and should not have been submitted for publication or published elsewhere. All submitted chapters will be reviewed on a double-blind review basis.

 

Contact

Inquiries and submissions can be forwarded electronically (Word document) by mail to:
Ismail Khalil Ibrahim
Institute of Telecooperation
Johannes Kepler University Linz
Altenberger Strasse 69
A-4040 Linz, Austria
Office: TNF Tower - Room No: T 955
Tel: +43 732 2468 9888
Fax: +43 732 2468 9829
ismail@tk.uni-linz.ac.at

 

About

The book is scheduled to be published by IGI Global (formerly Idea Group, Inc), an imprint of Information Science Reference (formerly Idea Group Reference) in 2008.