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CALL FOR HANDBOOK CHAPTERS
Proposals Submission Deadline: May 15, 2007
Proposals Acceptance Notification: June 1, 2007
Full Articles Due: August 15, 2007
Full Articles Acceptance Notification: October 15, 2007
Camera Ready Submission: November 15, 2007
Handbook of Research on Mobile Multimedia:
Second Edition
The 1st edition of the Handbook
of Research on Mobile Multimedia, published by Information
Science Reference (formerly Idea Group Reference (IGR)) was
released in April
2006 and has received very strong reception from the academic
library
market.
However, we anticipate that the majority of the contents
of the 1st edition of this handbook of research, like other information
communication technologies publications, will
be out of date due to the rapid chain
of changes inspired by new technologies, sharp competition, and
changing rules of doing business. Therefore,
we plan to release the 2nd edition of this handbook of research
by mid 2008.
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Introduction
Advances in technology have enabled a
proliferation of mobile devices. At the same time, mobility
has enabled a broad
spectrum of novel and out breaking solutions for new applications
and services. In the present dynamic business environment,
voice services are no longer sufficient to satisfy customers’ business
and personal requirements. More and more people and companies
are demanding mobile access to multimedia services. Mobile multimedia
seems to be the next killer application in mobile communications
after the success of GSM and SMS. Mobile multimedia enables the
industry to create products and services to better meet consumers’ needs.
However, since an innovation in itself does not guarantee
success, it is necessary to be able to predict adaptation
behavior and
to try to fulfill them rather than wait for a demand pattern
to surface.
Although progress is being made in many new technologies
that produce today’s information age, there is one area that may become
particularly influential: mobile multimedia (M3). M3 Combines two
of the major trends we observed in the past: the omnipresence of
multimedia data enabled by the advances in hardware technology
which nowadays allows a ”standard” PC or notebook to
capture, store, display and manipulate multimedia data, and the
advances in wireless communication technology – specifically
the development of the IEEE 802.11 protocol family and the
rapid deployment and growth of GSM (and GPRS) networks.
As a consequence, the construction of M3 services requires the
integration of advances in many disparate fields. Today there is
no need for clarifying the big picture of how these many and varied
fields of study fit together where they touch, where they cooperate
and where they conflict. |
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The Overall Objective of the Book
The purpose of this handbook is an attempt
to provide insight into the field of M3 and associated applications
and services.
The book will coin the term and provide practical information about
wireless multimedia networks. This book will provide the background
for understanding those emerging technology areas, as well as major
advantages and disadvantages of individual technologies and the
problems that must be overcome. Finally the book will provide an
outlook into the future of M3.
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Audience
The handbook is intended for people interested
in M3 at all levels. The primary audience includes students,
developers, engineers, innovators, research strategists and IT-managers
who are looking for the big picture on how to integrate and deliver
M3 products and services.
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Recommended Topics
- Theoretical foundations of Mobile Multimedia
- Location and mobility semantics
- Data placement, caching, replication and relocation to support
mobility
- Data dissemination in mobile environments
- Data presentation, scripting and exchange languages
- Data management for ubiquitous computing
- Resource advertising and discovery techniques to support
mobility
- Metadata management and exchanges
- Query processing and optimization for mobile multimedia
- Transactions and workflows in mobile multimedia
- Middleware support for mobile multimedia
- Multimedia delivery in 3G mobile networks
- Web access and Internet applications using mobile
devices
- Context-aware computing and location-based
services
- Adaptation of user interface and
content
- Mobile agent platforms and ubiquitous
computing applications and systems
- Operating system and network
support for mobile multimedia
- Security and privacy issues
for mobile multimedia
- Interaction of mobile multimedia
applications and sensor
networks
- Quality-of-service issues
for mobile multimedia
- Adaptability and stability
of mobile multimedia
systems
- Data mining for mobile
multimedia
Other related topics
may be proposed
as well. |
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Submission Guidelines
You are invited to submit a proposal of 1-2 pages describing the
focus of your chapter. The proposal should also describe the tentative
organization of the chapter and provide the estimated number of
pages of the final manuscript. Chapters, consisting of 5,000-7,500
words (including 7-10 related terms and their appropriate definitions),
should be original and should not have been submitted for publication
or published elsewhere. All submitted chapters will be reviewed
on a double-blind review basis.
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Contact
Inquiries and submissions can be forwarded electronically
(Word document) by mail to:
Ismail Khalil Ibrahim
Institute of Telecooperation
Johannes Kepler University Linz
Altenberger Strasse 69
A-4040 Linz, Austria
Office: TNF Tower - Room No: T 955
Tel: +43 732 2468 9888
Fax: +43 732 2468 9829
ismail@tk.uni-linz.ac.at |
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About
The book is scheduled to be published by IGI
Global (formerly
Idea Group, Inc), an imprint of Information Science Reference
(formerly Idea Group Reference) in 2008.
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